Sorcery
Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Sorcery
Target creature without flying can't block this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Assist (Another player can pay up to of this spell's cost.)
Two target players each draw a card.
Sorcery
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Battle — Siege // Sorcery
When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.
Awaken the Maelstrom
Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Sorcery
You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
Sorcery
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Sorcery
As an additional cost to cast this spell, discard a land card.
Draw two cards.
Sorcery
Lands target player controls don't untap during their next untap step.
Sorcery
Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
Sorcery
Creatures target player controls don't untap during that player's next untap step.
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
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