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Cards similar to Spike Colony (400)

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Ace Fearless Rebel

Ace, Fearless Rebel

Legendary Creature — Human Rebel (2/2)

Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.
Doctor's companion (You can have two commanders if the other is the Doctor.)

3.6 /10
$0.17
Acid Web Spider

Acid Web Spider

Creature — Spider (3/5)

Reach
When Acid Web Spider enters the battlefield, you may destroy target Equipment.

4.9 /10
$0.20
Algae Gharial

Algae Gharial

Creature — Crocodile (1/1)

Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

3.6 /10
$0.09
Ambassador Oak

Ambassador Oak

Creature — Treefolk Warrior (3/3)

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

2.8 /10
$0.10
Ambush Krotiq

Ambush Krotiq

Creature — Insect (5/5)

Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

2.4 /10
$0.03
Apocalypse Hydra

Apocalypse Hydra

Creature — Hydra (0/0)

Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.

7.3 /10
$0.65
Arcbound Fiend

Arcbound Fiend

Artifact Creature — Horror (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6 /10
$0.32
Arcbound Lancer

Arcbound Lancer

Artifact Creature — Beast (0/0)

First strike
Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

5.1 /10
$0.18
Axebane Ferox

Axebane Ferox

Creature — Beast (4/4)

Deathtouch, haste
Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

4.7 /10
$0.12
Baru Fist of Krosa

Baru, Fist of Krosa

Legendary Creature — Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

4.7 /10
$0.82
Bloom Hulk

Bloom Hulk

Creature — Plant Elemental (4/4)

When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.08
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.04
Bramble Sovereign

Bramble Sovereign

Creature — Dryad (4/4)

Whenever another nontoken creature enters the battlefield, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.

8.9 /10
$1.12
Briar Hydra

Briar Hydra

Creature — Plant Hydra (6/6)

Trample
Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

5.6 /10
$0.18
Bribe Taker

Bribe Taker

Creature — Rhino Warrior (6/6)

Trample
When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.

5 /10
$0.12
BurningTree Bloodscale

Burning-Tree Bloodscale

Creature — Viashino Berserker (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
: Target creature can't block Burning-Tree Bloodscale this turn.
: Target creature blocks Burning-Tree Bloodscale this turn if able.

1.2 /10
$0.06
Calciderm

Calciderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

0.6 /10
$0.05
Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

1.6 /10
$0.14
Changeling Titan

Changeling Titan

Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.2 /10
$0.79
Cinderslash Ravager

Cinderslash Ravager

Creature — Phyrexian Warrior (5/5)

This spell costs less to cast for each permanent you control with oil counters on it.
Vigilance
When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.

2.9 /10
$0.03
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