Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Creature — Boar // Instant — Adventure (3/1)
Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Go Hog Wild
Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Creature — Dwarf Knight // Instant — Adventure (3/1)
Rimrock Knight can't block.
Boulder Rush
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Creature — Human Soldier // Instant — Adventure (2/1)
On Alert
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Instant
Target creature gets +1/+2 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Instant
Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
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