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Cards similar to Thriving Isle (18)

Sea Gate

Sea Gate

Land — Gate

Sea Gate enters tapped.
As Sea Gate enters, choose a color other than blue.
: Add or one mana of the chosen color.

9.4 /10
$0.30
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$1.60
The Enigma Jewel  Locus of Enlightenment

The Enigma Jewel // Locus of Enlightenment

Legendary Artifact // Legendary Artifact

The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Locus of Enlightenment

Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

7.7 /10
$1.28
Archway of Innovation

Archway of Innovation

Land

Archway of Innovation enters tapped unless you control an Island.
: Add .
, : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

9 /10
$1.13
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.3 /10
$2.80
Sunken Palace

Sunken Palace

Land — Cave

Sunken Palace enters tapped.
: Add .
, , Exile seven cards from your graveyard: Add . When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

7.4 /10
$0.16
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters tapped.
: Add .

6.8 /10
$0.14
Faerie Conclave

Faerie Conclave

Land

Faerie Conclave enters tapped.
: Add .
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

8.8 /10
$1.03
Glasspool Mimic  Glasspool Shore

Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land (0/0)

You may have Glasspool Mimic enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Glasspool Shore

Glasspool Shore enters tapped.
: Add .

9.7 /10
$4.74
Hidden Cataract

Hidden Cataract

Land — Cave

Hidden Cataract enters tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.4 /10
$0.06
Lonely Sandbar

Lonely Sandbar

Land

Lonely Sandbar enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.7 /10
--
Magosi the Waterveil

Magosi, the Waterveil

Land

This land enters tapped.
: Add .
, : Put an eon counter on this land. Skip your next turn.
, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.

5.6 /10
$0.97
Moonring Island

Moonring Island

Land — Island

(: Add .)
Moonring Island enters tapped.
, : Look at the top card of target player's library. Activate only if you control two or more blue permanents.

6.4 /10
$0.45
Mystic Sanctuary

Mystic Sanctuary

Land — Island

(: Add .)
Mystic Sanctuary enters tapped unless you control three or more other Islands.
When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

10 /10
$1.24
Sand Silos

Sand Silos

Land

Sand Silos enters tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add for each storage counter removed this way.

5 /10
$2.59
Sea Gate Restoration  Sea Gate Reborn

Sea Gate Restoration // Sea Gate, Reborn

Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Sea Gate, Reborn

As Sea Gate, Reborn enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.8 /10
~$35
Sink into Stupor  Soporific Springs

Sink into Stupor // Soporific Springs

Instant // Land

Return target spell or nonland permanent an opponent controls to its owner's hand.

Soporific Springs

As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.7 /10
$6.93
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters tapped.
When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .

6.9 /10
$0.06

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