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Cards similar to Zealous Persecution (400)

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Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

7.3 /10
$2.59
Growth Cycle

Growth Cycle

Instant

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.

1 /10
$0.03
Growth Spurt

Growth Spurt

Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

10 /10
$0.14
Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

3 /10
$0.02
Hit  Run

Hit // Run

Instant // Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.

Run

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

2.2 /10
$0.24
Hustle  Bustle

Hustle // Bustle

Instant // Sorcery

Target creature attacks or blocks this turn if able.

Bustle

Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.

0.5 /10
$0.01
Inordinate Rage

Inordinate Rage

Instant

Target creature gets +3/+2 until end of turn. Scry 1.

5.1 /10
$0.02
Insatiable Appetite

Insatiable Appetite

Instant

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

4.4 /10
$0.05
Intrepid Trufflesnout  Go Hog Wild

Intrepid Trufflesnout // Go Hog Wild

Creature — Boar // Instant — Adventure (3/1)

Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

Go Hog Wild

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

4.2 /10
$0.12
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.3 /10
$0.29
Karns Touch

Karn's Touch

Instant

Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)

2.1 /10
$0.46
Mages Guile

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.14
Might of Murasa

Might of Murasa

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

4 /10
$0.02
Might of the Nephilim

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

3.5 /10
$0.26
Mishras Onslaught

Mishra's Onslaught

Instant

Choose one —
• Create two 1/1 colorless Soldier artifact creature tokens.
• Creatures you control get +2/+0 until end of turn.

4 /10
$0.02
Mordenkainens Polymorph

Mordenkainen's Polymorph

Instant

Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)

3.9 /10
$0.04
Mortals Resolve

Mortal's Resolve

Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.4 /10
$0.07
Muscle Burst

Muscle Burst

Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

0.9 /10
$0.15
Open the Omenpaths

Open the Omenpaths

Instant

Choose one —
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.

4.7 /10
$0.04
Outlaws Fury

Outlaws' Fury

Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

2.1 /10
$0.06
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