Instant — Arcane
Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
Instant
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine (Choose both if you pay the entwine cost.)
Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Instant
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
Instant
Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.
Instant
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
Instant
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Instant // Instant
Collision deals 6 damage to target creature with flying.
Colossus
Target creature gets +4/+2 and gains trample until end of turn.
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